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Growing up, two of my favorite video games were the original Star Wars: Battlefront II and Star Wars: The Force Unleashed.
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Despite technically being a sequel to just Fallen Order, Star Wars Jedi: Survivor feels like the culmination of over a decade of Star Wars games, both released and canceled, that came before. Reflecting on the lost project ahead of this year’s Star Wars Day, I had a revelation about Respawn Entertainment’s latest game. However, the idea of cleverly climbing and fighting across a seedy-looking level of Coruscant during a heist was still realized.
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Survivor’s Metroidanvia-like level design and Lightsaber-and-Force-based combat are much different than what was promised from 1313. Instead, I feel happy that at least some fraction of that idea was able to be realized. Playing through Survivor’s opening doesn’t elicit feelings of disappointment about 1313, though. The idea of an Uncharted-like game about Boba Fett fighting throughout the Coruscant underworld is such an excellent pitch that I’ve grieved the loss of a game I never even had a chance to play for over a decade. A walk through Star Wars gaming history.
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